Just make sure you provide the source correctly. If you have the urge to upload the renders to the wiki, feel free to do so. You can comment if you want, but I hope this thread is interesting and I hope I don't bore anyone too much with modeling jargon. Most of the models will probably come from models resource and the modeling program used is Maya 2014 or 3DS Max 2010. I'll also provide pictures of models myself. I probably won't include every single model, but mainly the ones I like and/or think are important. I'm going to show my own thoughts and opinions and they'll probably mirror the video at points but I'd rather this be standalone. Also, the models in the video aren't consistently triangulated, so we see quads and even n-gons (faces with more than four vertices) on those models.
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